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Kerbal space program remotetech 2 1.1.2 fix
Kerbal space program remotetech 2 1.1.2 fix













kerbal space program remotetech 2 1.1.2 fix
  1. #Kerbal space program remotetech 2 1.1.2 fix install
  2. #Kerbal space program remotetech 2 1.1.2 fix mod

I just tested it, and I was able to reach the start screen and load a save file, but the launch complex was replaced by stars and attempting to go to either the Tracking Station or the VAB results in the game crashing. If anyone is wondering about compatibility with KSP 1.4, I have just done some tests and it appears that the current version of RSS is incompatible with KSP 1.4. Used by permission of the licenses for non-commercial release. Some planetary imagery is derived from work by Steve Albers and NASA / Jet Propulsion Laboratory, and some from the Celestia Motherlode (itself in the main sourced from JPL). EarlyBird by taniwha fixes the 'WarpToNextMorning' in tilted planetary systems so you always end up 5 minutes before sunrise.įOR ISSUES AND ERROR REPORTING READ THIS FIRST AND ACT ACCORDINGLY - THIS ACCELERATES THE SUPPORT PROCESS!.Principia - get real n-body physics fully configured for RealSolarSystem and take your experience one step further.

#Kerbal space program remotetech 2 1.1.2 fix mod

This mod changes almost everything in the game to real life counterparts and mechanics. RealismOverhaul for the real deal in Kerbal Space Program and especially tailored for RealSolarSystem.Refer to his Wiki for installation guide and information. RealSolarSystemVisualEnhancements by the RO team for visual enhancements as seen in the screenshots in this post.

kerbal space program remotetech 2 1.1.2 fix

MOD INSTALLATION - RealSolarSystem is best installed fully supported via CKAN - just search for Real Solar System and choose your resolution! This mod is the result of a great group effort and wouldn't exist without the help of the following contributors to its creation: NathanKell, asmi, ferram, ZRM, yargnit, MedievalNerd, regex, SpaceInvader, pingopete, KillAshley, stratochief, Grayduster, Thomas P., Majir, Starstrider42, eggrobin, Felger, PhineasFreak, rsparkyc, Sigma88, Kerbas-ad-astra, tom-stone-yudu, Starwaster, pap1723, leudaimon, Agathorn, raidernick, HoneyFox, miki-G, aw1621107, Niemand303, SirKeplan, ppboyle, TriggerAU, pjf, Einkleinermensch, Ascraeus1, peppie23, vosechu, Valerian, CitizenVeen, dgeastman, BevoLJ, ThreePounds, ec429, Benew, Olympic1 The orbital lines of all included bodies by Real Solar System: As of the current version the following bodies are fully implemented to explore (from inner to outer solar system): The Sun - Mercury - Venus - Earth | Moon - Mars | Deimos, Phobos - Vesta - Ceres - Jupiter | Io, Europa, Ganymede, Callisto - Saturn | Mimas, Enceladus, Tethys, Dione, Rhea, Titan, Iapetus - Uranus | Miranda, Ariel, Umbriel, Titania, Oberon - Neptune | Triton - Pluto / Charon The complete installation and mod recommendations are listed below.

#Kerbal space program remotetech 2 1.1.2 fix install

It is also highly encouraged to install the companion mod KSCSwitcher to get access to most known real life launchsites. The default launch site is shifted to Kennedy Space Center, Florida. The orbits are accurately tuned to resemble the real life counterpart planets and also feature their visual characteristics by applying the correct textures onto the celestial bodies.

kerbal space program remotetech 2 1.1.2 fix

License: CC-BY-NC-SA Intention: This mod aims to transform the Kerbol System into the real solar system which we live in and conduct realistic space exploration.















Kerbal space program remotetech 2 1.1.2 fix